﻿using System;
using Server;
using Server.Gumps;

namespace CustomsFramework.Systems.ShardControl
{
    public partial class ShardControlCore : BaseCore
    {
        #region Core Stuff
        public static void Initialize()
        {
            ShardControlCore core = World.GetCore(typeof(ShardControlCore)) as ShardControlCore;

            if (core == null)
            {
                core = new ShardControlCore();
                core.Prep();
            }
        }

        public const string SystemVersion = @"1.0";

        public override string Name
        {
            get
            {
                return @"Shard Control";
            }
        }

        public override string Description
        {
            get
            {
                return @"System that makes controlling a shard so easy, a child could do it.";
            }
        }

        public override string Version
        {
            get
            {
                return SystemVersion;
            }
        }

        public override AccessLevel EditLevel
        {
            get
            {
                return AccessLevel.Owner;
            }
        }

        public override Gump SettingsGump
        {
            get
            {
                return null;
            }
        }
        #endregion
    }
}